-- card: 7784 from stack: in -- bmap block id: 9661 -- flags: 0000 -- background id: 2687 -- name: ----- HyperTalk script ----- on opencard repeat with i = 8 to 9 hide bg btn i end repeat end openCard -- part 4 (field) -- low flags: 01 -- high flags: 2001 -- rect: left=79 top=58 right=292 bottom=427 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 0 -- font id: 3 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: -- part contents for background part 8 ----- text ----- CONTROL STRUCTURES - Repeat -- part contents for card part 4 ----- text ----- HyperCard uses two basic types of control structures: 1) Making simple decisions 2) Repeating actions In this stack we will give examples of the second type - Repeating actions with a "repeat" structure. Basically it works like this... repeat (with parameters) what to do end repeat